You should spend about 20 minutes on this task.
The bar graph shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006. Summarise the information by selecting and reporting the main features, and make comparisons where relevant.
Write at least 150 words.
Model Answer
The given column graph compares the turnover in billion dollars from sales of video games of four different types, namely mobile phones, online games, console games and handheld games, from 2000 to 2006. It is manifest from the graph that hand-held games ruled the market in the entire given period.
It is clear that sales of games for three out of the four types rose each year, leading to a rise in total sales over the 7-year period. Sales figures for handheld games were the highest in almost every year.
In 2000, worldwide sales of handheld games stood at around $11 billion, while console games earned just under $6 billion. No figures are given for mobile or online games in that year. Over the next 3 years, sales of handheld video games rose by about $4 billion, but the figure for consoles decreased by $2 billion. Mobile phone and online games started to become popular, with sales reaching around $3 billion in 2003.
In 2006, sales of handheld, online and mobile games reached peaks of 17, 9 and 7 billion dollars respectively. In contrast, sales of console games dropped to its lowest point, at around $2.5 billion.